Azaki Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'11", this man typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. He has styled his auburn hair well, parting it to the right. He wears large thick round spectacles.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Azaki was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He ran away from his former home and has been making his living as a Mason for the past few years.
Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and he wants nothing more than to rejoin the army
Ideals: Extrovert. Bonds: Attractive, Job, Military. Occupation: Mason
Voice: Squeaky
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 70 gp. Alexandrite (400 gp). Alexandrite (400 gp). Tourmaline (150 gp). 1 Masterwork Uncommon Weapon.
Burgell Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a red tunic with tan highlights, and long grey pants that bunch up around his shoes. He wears a Stetson hat to cover his moderate length red hair. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the east, but his parents moved at a very young age to the west. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He moves from town to town, unable to find a place to settle.
Motivation: He has a crush on the local Knight; and a rival would like him out of the picture
Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant, Criminal record, Has a crush. Occupation: Body Guard
Voice: Russian accent
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 700 gp.
Oblar Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears white leather gloves, a white jacket, and tight pants. His hair is blonde, silky, and of moderate length. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is witty, but his monotone delivery comes off as unnerving Oblar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He served in the navy to pay for his family's outstanding loans. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Athletic, Joker. Bonds: Attractive, Family, Military. Occupation: Miller
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 14 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 60 pp. Malachite (6 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kody Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears many layers of old clothing at all times. His chestnut hair is styled in orderly dreadlocks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a very good compulsive liar and kleptomaniac.
History: Kody was born the youngest of three triplets. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Doesn't want to be a Servant and was forced into it by his family; and a rival would like him out of the picture
Flaws: Ugly, Shy. Bonds: Poor, Criminal record, Family, Slave. Occupation: Servant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 150 pp. 1 Alchemist’s fire.
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