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NPC Generator

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Advanced [show]


Ernest Langley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. His violet eyes peer out from beneath his small black hat.

Personality: He acts crazy and hedonistic. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered singing. Now he works as a singing tutor during his time off.

Motivation: A strong sense of loyalty to Human people.

Ideals: Entrepeneur, Artistic, Logical. Flaws: Hedonist. Bonds: Poor. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Ernest Langley, Male Human Ranger 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)14 (+2) 11 (+0)12 (+1)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 cp.


Social Check DCs


Oskar Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and muscular, this northern man wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Oskar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also hits on women, regardless of circumstances.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Nothing but the best is good enough for him; and wants a kiss

Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly. Bonds: Has a crush. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Oskar Graybeard, Male Dwarf Adept 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)16 (+3) 13 (+1)8 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Druidic, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1800 sp.


Social Check DCs


Hadarai Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. His golden hair is heavily combed to the left. His green eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Hadarai studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and wishes to resurrect an old love

Ideals: Gifted, Entrepeneur. Flaws: Insane. Bonds: Attractive, Job, In love. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hadarai Amastacia, Male Elf Paladin 6
Medium (5'2") Elf, Chaotic Good (CR 6)
Armor Class 13
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +6, Arcana +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100 gp.


Social Check DCs


Bertram Dudley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is brown and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As long as the job gets done he does not care how it got done.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: A deep hatred of goblins.

Ideals: Optimist, Professionalism. Bonds: Attractive, Religious, Enemies. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Dudley, Male Human Barbarian 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 160 gp.


Social Check DCs

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