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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Crampernap Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. With bright golden hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. The war was a terrible time for him, and Crampernap does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 8 years old his parents immigrated from the south. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Military, Immigrant, Rich. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Crampernap Gummen, Male Gnome Aristocrat 7
Small (3'6") Gnome, Lawful Evil (CR 7)
Armor Class 14
Hit Points 48 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Perception +6, Stealth +6
Senses Passive Perception 16
Languages Common, Gnome, Giant
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp. Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theriatis Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light green in addition to tight pants. His hair is brown and curly. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Theriatis was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Ruler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Sabotage a competitor; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Job, Criminal record. Occupation: Ruler

Voice: German accent

Attributes [hide]

Theriatis Horner, Male Half-Elf Bard 5
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Giant, Halfling
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Zook Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely brown suit with blue socks and a vest with buckled shoes. He sports a long silver beard, and similarly colored long hair. His fierce hazel eyes like to dwell on things.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He got away from his former life and has fallen to alcoholism.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Racist, Forgetful, Addict, Depressed. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Zook Horcusporcus, Male Gnome Warrior 3
Small (3'8") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 16 (+3)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 90 pp. 1 Masterwork Common Melee.


Social Check DCs


Shedinn Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan collared shirt and red pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears a deerstalker hat to hide his balding. His eyes are gold.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Shedinn and his spouse have recently divorced.

Motivation: To protect his home; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Selfish, Antagonistic. Bonds: Adventurer, Guardian. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Shedinn Raghthroknaar, Male Dragonborn Warlock 4
Medium (6'2") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs

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