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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gerard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses like a well dressed Marshal does, and is pretty ugly. His hair is long and brown with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His eyes are amber and beady.

Personality: Eccentric and domineering, Gerard will drive conversation. He is frequently practicing swordplay.

History: Gerard was born in the west. At a young age he loved to build and create. His childhood dream was to be a Hunter, but he was a colossal failure. He struck the Marshal job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Job, Military. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Gerard Tewksbury, Male Human Ranger 10
Medium (5'3") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 2000 gp.


Social Check DCs


Tim Oakley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a long chestnut beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Since then, he has sought to make the best of life.

Motivation: He's attracted to the PC; and marry his brother to traveling adventurers

Ideals: Justice, Optimist. Bonds: Family, Slave, Has a crush. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Tim Oakley, Male Human Aristocrat 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Quick Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He carries a battered mace and tarnished ceremonial dagger as well. He wears a top hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He dislikes all the random violence that takes place in the west. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Quick studied abroad. After coming to the age of reason, Quick took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Quick Blossom, Male Tabaxi Barbarian 4
Medium (5'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Flame Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. He has wavy black fur. His blue eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a brothel owner, Flame was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his son; and doesn't want to be a glassblower and was forced into it by his family

Flaws: Antagonistic. Bonds: Immigrant, Family, Mentor. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Flame Of Winter, Male Tabaxi Aristocrat 10
Medium (6'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 80 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 17 (+3)16 (+3) 18 (+4)19 (+4)
Skills Animal Handling +8, Intimidation +8
Senses Passive Perception 14
Languages Common, Terran, Auran, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 180 pp.


Social Check DCs

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