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NPC Generator

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Advanced [show]


Burgell Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dull blue sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Barrister in town.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Barrister for hire.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Nature. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Burgell Albaratie, Male Gnome Cleric 10
Small (3'6") Gnome, Chaotic Good (CR 10)
Armor Class 12
Hit Points 70 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)17 (+3) 15 (+2)11 (+0)
Skills Arcana +7, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Dwarven, Giant
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 210 pp. Eyepatch with mock eye of sapphire and moonstone (1200 gp).


Social Check DCs


Leaf Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a faded coat and loose pants complete with small hat. His red fur is singed and shortened. His eyes are amber and catlike.

Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Ugly, Addict. Bonds: Poor, Job, Military. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Leaf Of Shadows, Male Tabaxi Paladin 5
Medium (6'2") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 13 (+1)17 (+3)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears baggy white pantaloons and a brown scarf. His red hair is kept up in a ponytail inside a top hat. He has several tiny sapphire earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anselm took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He now mingles about in high society.

Motivation: He is a bit of a kleptomaniac.

Flaws: Shy, Impulsive. Bonds: Rich, Criminal record, Nature. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Anselm Marley, Male Human Sorcerer 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 5000 cp. Brown-green garnet (70 gp).


Social Check DCs


Rendar Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is short and silver. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.

History: He was born into a rich family. A few years later when the east was not economically sound they moved to his current location. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Logical. Flaws: Addict, Impulsive. Bonds: Rich, Immigrant. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Rendar Spalding, Male Half-Orc Monk 11
Medium (5'8") Half-Orc, True Neutral (CR 11)
Armor Class 13
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Orc, Goblin, Elven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs

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