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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Aramil Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man wears professional attire. His clothes are grease stained in places. He sports a flattop hair cut. He has gleaming, smiling blue eyes.

Personality: This man loves poetry and to teach people poetry more than just about anything. He invites people to come help in his community garden.

History: Aramil was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He used his abilities to travel the world and help people.

Motivation: To be a Bounty Hunter again; and he'd like to take his coworkers down a peg

Ideals: Artistic, Philantrophist. Bonds: Attractive, Poor, Immigrant. Occupation: Brewer

Voice: Old Prospector

Attributes [hide]

Aramil Coulson, Male Half-Elf Cleric 5
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills History +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 2000 sp.


Social Check DCs


Qualen Beren, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. His moppish golden hair is in a traditional bowl cut. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He plays an instrument quite well.

History: Qualen was raised in a hard working conservative environment. He worked as a nervous Crown-heir and found it very stressful. He now travels the world, in search of power and loot.

Motivation: His religion dominates his actions; and wants to open a new tavern

Ideals: Joker, Artistic. Bonds: Attractive, Job, Adventurer, Religious. Occupation: Crown-heir

Voice: Raspy

Attributes [hide]

Qualen Beren, Male Gnome Expert 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)15 (+2) 12 (+1)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Giant, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Igden Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is cut close to his head. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. When Igden reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Disciplined. Flaws: Ugly, Fearful, Insane. Bonds: Military. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Igden Musgraben, Male Gnome Commoner 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. Freshwater pearl (8 gp). Amethyst (50 gp).


Social Check DCs


Krusk Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a grey armored body suit, with a simple blue line shooting up and back down. He sports a long silver beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and doesn't want to be a tanner and was forced into it by his family

Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Krusk Cornish, Male Half-Orc Bard 1
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)14 (+2) 14 (+2)8 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Giant
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 800 sp.


Social Check DCs

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