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NPC Generator

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Advanced [show]


Hamil Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a green costume with the symbols of luck on his torso and is in decent physical shape. He has shaved his head bald. He has violet eyes.

Personality: Hamil speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Impeccable. Bonds: Military, Job, Family. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Hamil Shadowquick, Male Halfling Commoner 12
Small (2'10") Halfling, Lawful Evil (CR 12)
Armor Class 12
Hit Points 70 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)10 (+0) 10 (+0)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 3000 gp. Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Watson Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with tan pants. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is black and curly. His hazel eyes peer out from beneath his Stetson brown hat.

Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Watson lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. By chance he met his sister recently and the two have been together since.

Motivation: Wants to have a good time and be beloved; and to unite with his sister

Ideals: Philantrophist, Optimist. Flaws: Disease. Bonds: Family, Religious. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Watson Tealeaf, Male Halfling Paladin 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 60 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)12 (+1) 13 (+1)9 (-1)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Just what you see.


Social Check DCs


Fonkin Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is cut close to his head. He has a dull look in his green eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A freak accident while working with his Doctor mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Doctor again; and he is unsatisfied with his job

Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Attractive, Job. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Fonkin Miggledy, Male Gnome Wizard 12
Small (3'4") Gnome, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 78 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)11 (+0) 14 (+2)16 (+3)
Skills Insight +6, Intimidation +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 100 pp. Blue quartz (14 gp). Aquamarine (1400 gp). Deep blue spinel (1400 gp). Golden pearl (120 gp). Red spinel (120 gp).


Social Check DCs


Balam Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is dressed in an above average manner. His hair is brown and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: Balam wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the west his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Dyer.

Motivation: He wants nothing more than to rejoin the army; and to be a armorer again

Ideals: Disciplined. Bonds: Attractive, Military, Poor, Job. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Balam Mercy, Male Tiefling Rogue 6
Medium (5'8") Tiefling, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Blue sapphire (900 gp). Sardonyx (80 gp). Hematite (10 gp). Violet garnet (600 gp).


Social Check DCs

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