Rimple Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears dark leathers with embroidery. He has a brown handlebar mustache and slicked back brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Rimple is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to loving parents in a slum to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Herbalist for the past few years.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Bonds: Attractive, Family, Poor, Job. Occupation: Herbalist
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 5000 sp. Deep green spinel (100 gp). Moonstone (60 gp). Rock crystal (60 gp).
Tarak England, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who is renowned for his bright grey suits and hats. His blonde hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A deeply religious man he believes everything happens for a reason. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born several months after his father was called into army service. Tarak was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Religious, Military, Family. Occupation: Jeweler
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp. 1 Darkwood Buckler.
Baern Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a pastel coat over a white low-cut shirt, and a wide-brimmed hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is black and very short. He has blue eyes.
Personality: He likes to make people angry or surprised. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Baern grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Baern. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Military. Occupation: Architect
Voice: Stutters
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 4000 cp.
Ulblyn Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This southern man dresses like a well dressed Architect does. His clothes are grease stained in places. His black hair has been sun bleached extensively. His eyes are likewise blue.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to loving parents in a slum to the south. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and balancing his hectic life and new architect responsibilities is difficult
Flaws: Antagonistic. Bonds: Job, Poor, Immigrant, Adventurer. Occupation: Architect
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 330 gp. 1 Half-Plate.
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