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NPC Generator

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Advanced [show]


Horza Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His red hair is braided into rings. His eyes are gray and he is always smoking a pipe.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Wishes to resurrect an old love.

Flaws: Antagonistic. Bonds: In love, Rich, Job. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Horza Hartford, Male Half-Orc Paladin 5
Medium (6'9") Half-Orc, Neutral Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Amber (40 gp). Obsidian (6 gp).


Social Check DCs


Ulblyn Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. He sports a long chestnut beard, and similarly colored long hair. His gray eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Ulblyn took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the west, certain he would find work there.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Fighting, Gifted. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Attractive. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Ulblyn Sunmeadow, Male Halfling Aristocrat 5
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)15 (+2) 18 (+4)12 (+1)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp. Pink pearl (110 gp). Amber (110 gp). Rhodochrosite (9 gp).


Social Check DCs


Glim Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a blonde handlebar mustache and slicked back blonde hair. He has gleaming, smiling amber eyes.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He also hits on women, regardless of circumstances.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Glim took refuge in the large cave and found the beat up falchion and armor he uses now. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Glim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants his loneliness to end

Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Has a crush. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Glim Gimlen, Male Gnome Paladin 10
Small (3'5") Gnome, Chaotic Good (CR 10)
Armor Class 12
Hit Points 85 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)17 (+3) 15 (+2)10 (+0)
Skills Investigation +7, Nature +7
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Goblin, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2100 gp. Obsidian (12 gp). Black opal (800 gp). Peridot (50 gp). Jasper (50 gp). Zircon (50 gp). Fiery yellow corundum (800 gp).


Social Check DCs


Gerard Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is physically well-built. He has moderate length white hair. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Stableman, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Slave, Job. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Ansley, Male Human Barbarian 2
Medium (5'6") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 13 (+1)8 (-1)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4

Possessions: 160 gp.


Social Check DCs

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