Boddynock Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a pastel coat with yellow slacks. His silver hair is matted, messy, and big. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Brewer, but he got bored and became a Butcher. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Boddynock fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Brewer again; and expand his business
Ideals: Artistic, Opinionated, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Butcher
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 13000 cp. 1 Minor magic item.
Nuraval Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner, and sports empty pouches on his belt. His red hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: This man loves singing and to teach people singing more than just about anything. He feeds upon the attention of others.
History: Born in the east to a Shipwright, Nuraval learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep; and to be a bookbinder again
Ideals: Artistic. Flaws: Shy, Insomniac. Bonds: Attractive, Job. Occupation: Shipwright
Voice: Italian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 66 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Gold dragon comb with red garnet eye (500 gp). Cloth of gold vestments (60 gp). 1 Minor magic item.
Silent In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black tunic with red highlights, and long brown pants that bunch up around his shoes. His yellow fur is lengthy. His face is covered beneath a completely black helmet.
Personality: He is irascible and easily irritated. He pushes his goals aggressively. He is also a coward if confronted.
History: Silent hails from a village terrorized by brigands. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Silent and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear; and revenge
Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Enemies. Occupation: Sellsword
Voice: Farmer accent
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 9)
Armor Class 13
Hit Points 67 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 240 pp. A necklace of small pink pearls (3000 gp). A necklace of small pink pearls (3000 gp). Gold dragon comb with red garnet eye (1400 gp). Black velvet mask with numerous citrines (70 gp).
Flask Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He very much looks the part of a Painter. His whole body is exceptionally muscular. His wide-brimmed hat is riddled with cuts and holes. His face is scarred and worn.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: When he was but 7 years old his parents immigrated from the north. Flask was born on a far northern plains where he grew up under the tutelage of his mother, an expert Painter. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Ugly, Cynical. Bonds: Job, Immigrant. Occupation: Painter
Voice: Timid voice
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
Possessions: 3000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

