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Advanced [show]


Seven Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely green suit with brown socks and a vest with buckled shoes. He has styled his brown fur well, parting it to the right. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Seven took refuge in the large cave and found the beat up lance and armor he uses now. He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Professionalism. Flaws: Addict. Bonds: Job, Nature, Immigrant. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Seven Of Storm, Male Tabaxi Warlock 11
Medium (5'2") Tabaxi, Neutral Evil (CR 11)
Armor Class 10
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)13 (+1) 11 (+0)17 (+3)
Skills Investigation +5, Survival +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 11000 sp. Amber (90 gp). Chalcedony (60 gp). Black pearl (500 gp). Rock crystal (60 gp). Blue sapphire (400 gp). Tiger eye turquoise (16 gp). Black pearl (500 gp).


Social Check DCs


Beloril Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'4" and prefers to wear tan pants and tee shirts. His white hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: Beloril hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better village for his children.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and to prove his worth to the world

Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Adventurer, Job. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Beloril Ungart, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)17 (+3) 17 (+3)14 (+2)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Goblin, Celestial
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Pígug Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. His white hair is cut jaggedly and amateurishly. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a great chef.

History: He was always a brilliant, if unscrupulous mind. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Pígug took refuge in the ruined castle and found the beat up spear and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Pígug Blythe, Male Half-Orc Warrior 5
Medium (5'6") Half-Orc, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)6 (-2) 13 (+1)12 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 700 gp. Malachite (4 gp). Jet (110 gp). Pink pearl (110 gp). 1 Minor magic item.


Social Check DCs


Namfoodle Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to reunite with his old friends

Ideals: Athletic. Flaws: Selfish. Bonds: Rich, Attractive, Adventurer, Immigrant. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Namfoodle Garrick, Male Gnome Sorcerer 14
Small (3'8") Gnome, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 92 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)8 (-1) 14 (+2)11 (+0)
Skills Athletics +7, Stealth +8
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 600 pp. 1 Medium magic item.


Social Check DCs

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