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NPC Generator

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Advanced [show]


Conrad Kensley, Male Human [Permalink]

Personal [hide]

Description: A 5'11" southern man, he wears a robe, a symbol of the sun god around his neck, and a rapier on his belt. His white hair is matted, messy, and big. He has a tattooed face.

Personality: He is extraordinarily eccentric. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Logical. Flaws: Ugly, Insane, Disease. Occupation: Crown-heir

Voice: Pronounces difficult words wrong

Attributes [hide]

Conrad Kensley, Male Human Sorcerer 7
Medium (5'11") Human, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 17 (+3)10 (+0)
Skills Animal Handling +6, Nature +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears an entirely black suit with brown socks and a vest with buckled shoes. His whole body is exceptionally muscular. He wears his black crest down. His eyes, though not visible through his cowl, are gold.

Personality: He is irascible and easily irritated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and he is content

Flaws: Antagonistic, Forgetful, Mundane. Bonds: Immigrant, Nature. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Zedaar Daardendrian, Male Dragonborn Monk 7
Medium (6'5") Dragonborn, Neutral Evil (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 16 (+3)11 (+0)
Skills Athletics +3, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +6

Possessions: Obsidian (8 gp). Silver pearl (80 gp).


Social Check DCs


Tethren Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, tan shirt, and white tie. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a card on it. He sports a flattop hair cut. His eyes are a pleasant black.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Criminal record, Rich. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Tethren Pain, Male Tiefling Rogue 6
Medium (6'2") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)18 (+4) 15 (+2)17 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Terran, Druidic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 800 gp. Tiger eye turquoise (14 gp). Fiery yellow corundum (1000 gp). Chrysoberyl (120 gp). Zircon (70 gp).


Social Check DCs


Mindartis Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of maces on his belt, each one with a opal on the hilt. His silver hair is lengthy and is close to two feet long. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He works hard and plays hard.

History: He was born several months after his mother was called into army service. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Detective.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Terse, Hedonist. Bonds: Military, Job. Occupation: Detective

Voice: Pronounces difficult words wrong

Attributes [hide]

Mindartis Koehlanna, Male Half-Elf Wizard 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 8 (-1)9 (-1)
Skills Insight +2, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 700 gp. Aquamarine (1300 gp). Aquamarine (1300 gp). 3 Tanglefoot bags.


Social Check DCs

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