Crampernap Nackle, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His black hair is braided into rings. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of northern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Immigrant. Occupation: Map Maker
Voice: Slurs words
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 60 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 20 (+5) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
Possessions: 100 gp. Pink pearl (70 gp). Blue sapphire (1000 gp). Amethyst (70 gp). Obsidian (8 gp). 1 Minor magic item.
Kite Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. He keeps his long red fur kept up in a rat tail. He is very pretty but has cold, dead eyes.
Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.
History: Kite was born in the east. At a young age he loved to build and create. His childhood dream was to be a Detective, but he was a colossal failure. He is untrained/undisciplined, which makes him dangerous.
Motivation: Expand his business.
Ideals: Fighting, Philantrophist, Persistence. Flaws: Insane. Bonds: Attractive, Job. Occupation: Interpreter
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 16 (+3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quick In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan cloak and cross-gartered blue stockings. His fur is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a Locksmith, his father struggled to pay the bills. Quick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist. Bonds: Job, Poor, Adventurer, Slave. Occupation: Fortune-teller
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2300 sp.
Harbek Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, typically a more casual-formal manner. He has dyed his greying silver hair a little too much giving a sharp silver color. This hazel eyed westerner is not easily forgotten.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A true patriot, Harbek would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: To prove his worth to the world; and he wants to meet his childhood hero
Flaws: Disease, Impulsive. Bonds: Attractive, Military, Adventurer. Occupation: Fisher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 61 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 17
Languages Common, Dwarven, Undercommon, Infernal, Halfling
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 3000 gp. Large well-done wool tapestry (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp).
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