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NPC Generator

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Advanced [show]


Right-Handed Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light blue in addition to tight pants. His fur is cinnamon and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.

History: Right-Handed hails from a village terrorized by gnolls. In his 10th year, his parents were killed by a gnolls raid, leaving Right-Handed alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud.

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Shy. Bonds: Poor, Enemies. Occupation: Detective

Voice: Scratchy, weak

Attributes [hide]

Right-Handed Blossom, Male Tabaxi Ranger 2
Medium (5'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)12 (+1) 8 (-1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp.


Social Check DCs


Gûndza Stanford, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He tends to wear a blue poncho over his likewise colored trousers and shirt, marred by beers. He keeps his long blonde hair kept up in a rat tail. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His father raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature, Immigrant. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Gûndza Stanford, Male Half-Orc Rogue 9
Medium (5'6") Half-Orc, Lawful Evil (CR 9)
Armor Class 13
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 10000 sp. Cloth of gold vestments (70 gp). Gold and topaz bottle stopper cork (1700 gp). Jeweled gold crown (3000 gp).


Social Check DCs


Aelar Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a brown suit, white shirt, and grey tie. He is bald on top and has large brown tufts of hair around his ears. He has several tiny sapphire earrings on each ear.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After months of barely getting by, Aelar managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Criminal record. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Aelar Koehlanna, Male Elf Monk 12
Medium (5'0") Elf, True Neutral (CR 12)
Armor Class 11
Hit Points 66 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)17 (+3) 14 (+2)12 (+1)
Skills Acrobatics +5, History +7
Senses Passive Perception 12
Languages Common, Elven, Halfling, Orc, Giant
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +7

Possessions: 1000 gp. Deep green spinel (70 gp). Rhodochrosite (13 gp). Star ruby (1000 gp). Alexandrite (1100 gp). Clear bright green emerald (8000 gp). Jade (70 gp).


Social Check DCs


Theodoric Adley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and wears a well pressed and immaculate suit (or dress). His white hair is smooth and relatively long. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Theodoric took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: Expand his business.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Brewer

Voice: Gruff and masculine

Attributes [hide]

Theodoric Adley, Male Human Barbarian 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: Obsidian (13 gp).


Social Check DCs

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