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NPC Generator

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Advanced [show]


Thorin Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With bright chestnut hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the east. Like his mother and his sister before him, after school he went straight into learning to become a Laborer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Disciplined, Impeccable. Flaws: Ugly, Hedonist. Bonds: Poor, Job. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Thorin Silveraxe, Male Dwarf Sorcerer 5
Medium (4'1") Dwarf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kiirith Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear white clothing when he does not wear armor. He wears a Stetson hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. His job bores him to no end. He has decided to make it more interesting.

History: Kiirith was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He feels that his past leaves him morally obligated to help; and an old rival family wants him found

Flaws: Hedonist, Secretive. Bonds: Adventurer, Criminal record, Job, Family. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

Kiirith Raghthroknaar, Male Dragonborn Sorcerer 8
Medium (6'4") Dragonborn, Lawful Evil (CR 8)
Armor Class 10
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Deception +4, Survival +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 130 pp. 1 Minor magic item.


Social Check DCs


Bertram Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly monstrous two handed axes and ceremonial daggers. He has a long chestnut beard with little hanging trinkets. His eyes are amber and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered west to less war torn lands. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, PTSD. Bonds: Criminal record, Military, Religious. Occupation: Brewer

Voice: Spanish accent

Attributes [hide]

Bertram Arnuanna, Male Half-Elf Barbarian 5
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 57 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)17 (+3) 8 (-1)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven, Gnome, Druidic, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp. Chrysoberyl (70 gp). Deep blue spinel (900 gp). Alexandrite (900 gp).


Social Check DCs


Nordak Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He wears a tight fitting brown shirt and pants, and his gloved hand is found clutching a shield. His hair is always cut to a buzz. This blue eyed northerner is not easily forgotten.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a slaver, Nordak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Nordak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nordak decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. He hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Ideals: Logical. Bonds: Criminal record, Mentor, Has a crush, Family. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Nordak Steelfist, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 250 gp.


Social Check DCs

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