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NPC Generator

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Advanced [show]


Bucklal Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His hair, while still mostly chestnut, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He exudes charisma. He is a tour de force of persuasion. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Bucklal lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he is unsatisfied with his job

Flaws: Insane. Bonds: Attractive, Family, Adventurer, Job. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Bucklal Underfoot, Male Halfling Ranger 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp.


Social Check DCs


Shamash Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears tight fitting clothing which further accentuates his frame. His brass crest is heavily combed to the right. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to work out more often; and a deep hatred of brigands

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies, Adventurer. Occupation: Baker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shamash Argenthrixus, Male Dragonborn Druid 3
Medium (6'2") Dragonborn, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 16 (+3)16 (+3)
Skills Acrobatics +1, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 10 pp.


Social Check DCs


Qemuel Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He carries with him a set of spears on his belt, each one with a amber on the hilt. His blue hair is drawn into a tight pony tail with a rose scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of eastern immigrants he idolized his father. Qemuel was born on a far eastern plains where he grew up under the tutelage of his father, an expert Painter. After a long history of fighting, Qemuel and his spouse have recently divorced.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Qemuel Wisdom, Male Tiefling Rogue 10
Medium (5'2") Tiefling, True Neutral (CR 10)
Armor Class 12
Hit Points 37 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)11 (+0) 10 (+0)18 (+4)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs


Nimble Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light green in addition to tight pants, and a wedding ring on his right hand. His gray fur is singed and shortened. His eyes are blue and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the south was not economically sound they moved to his current location. He then took over the family business and is one of the better Fletcher for hire.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Addict. Bonds: In love, Job, Rich, Immigrant. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Nimble Prim Posies, Male Tabaxi Adept 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 65 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 170 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item.


Social Check DCs

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