Raam Rumor, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a grey costume with the symbols of magic on his torso. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also is a firm believer in the manly ideal.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Raam and his spouse have recently divorced.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Religious, Enemies. Occupation: Cook
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 140 pp. 1 Masterwork Common Ranged Weapon.
Borun Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his spear. He has a penchant for wearing a ring with an oversized opal on his left hand. His hair is white and curly. He wears a mask on his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a ruthless business man, a trait he acquired from his mother.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. By chance he met his sister recently and the two have been together since.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Entrepeneur. Bonds: Rich, Family, Religious. Occupation: Courier
Voice: Rolls R's
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Terran, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 150 gp. Rose (30 gp). 1 Banded mail.
Mord Kensley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. This violet eyed southerner is not easily forgotten.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not trust anyone and sleeps with one eye open.
History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 10 years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against giants
Ideals: Passionate, Gifted. Flaws: Insomniac. Bonds: Poor, Job, Enemies. Occupation: Bookbinder
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 84 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Giant
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 600 pp. 1 Medium magic item.
William Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a brown coat with white slacks. His hair is cut close to his head. His ears are large.
Personality: William speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Gifted from a young age, William studied abroad. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Spice Merchant
Voice: Timid voice
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 9)
Armor Class 13
Hit Points 57 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Undercommon, Ignan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 4000 sp. Violet garnet (1600 gp). Banded agate (5 gp). Black pearl (1600 gp). White pearl (70 gp). Black pearl (1600 gp). Rock crystal (60 gp). Red garnet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

