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NPC Generator

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Advanced [show]


Drifting Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He carries a battered sickle and tarnished crossbow as well. His long white fur is drawn into a two foot long braid. His blue eyes dart from person to person to random spaces in the air.

Personality: This man loves music and to teach people music more than just about anything. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Drifting was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Someone believes him a fraud; and to reunite with his absent mother

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Job, Family, Enemies. Occupation: Interpreter

Voice: Speaks in third person

Attributes [hide]

Drifting Of Clay, Male Tabaxi Wizard 7
Medium (6'5") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Chrysoberyl (130 gp). Alexandrite (1600 gp). Violet garnet (1600 gp).


Social Check DCs


Nuraval Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy silver hair. His blue eyes peer out from beneath his Stetson blue hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Nuraval was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better trade route.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Justice. Bonds: Attractive, Poor, Adventurer, Military. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Nuraval Rubyeye, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 210 gp.


Social Check DCs


Conrad Northcott, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His brown hair is cut short. He has several tiny emerald earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Bonds: Immigrant, Rich, Enemies. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Conrad Northcott, Male Human Druid 10
Medium (5'10") Human, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 83 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Deception +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1300 gp. Old masterpiece painting (500 gp). Finely wrought small gold bracelet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His long white hair is drawn into a two foot long braid. His eyes are likewise green.

Personality: He loves telling others what to do and how they should feel about things. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his spouse's relatives view him with great suspicion

Ideals: Opinionated, Logical. Bonds: Enemies, Immigrant, Family. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Gerald Myerscough, Male Human Sorcerer 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp. Silver pearl (110 gp).


Social Check DCs

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