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NPC Generator

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Advanced [show]


Heward Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many black ritualistic tattoos. He wears a simple blue robe with black stripes complete with hood. He has red hair. His face is covered beneath a completely black helmet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Heward Woods, Male Half-Elf Barbarian 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)16 (+3) 17 (+3)13 (+1)
Skills History +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Gnome, Sylvan, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lorm Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his grey robe. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. He wears crescent spectacles with a black brim.

Personality: Lorm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Lorm studied abroad. He moved from fad to fad and when he turned 15 he discovered music. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Artistic, Logical, Gifted. Bonds: Job, Family. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Lorm Peyton, Male Half-Orc Bard 11
Medium (5'3") Half-Orc, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 81 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)15 (+2) 15 (+2)10 (+0)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Orc, Ignan, Gnome
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333310

Possessions: 200 pp. Moss agate (14 gp). Pink pearl (90 gp). Chalcedony (60 gp). Deep green spinel (90 gp). Carnelian (60 gp). Golden pearl (90 gp).


Social Check DCs


Sark Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is an epitome of beauty. His long silver hair is drawn into a two foot long braid. His eyes are a pleasant gray.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: He comes from a rich western family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Dyer job and began his own company from there.

Motivation: He has money and likes to spend it.

Flaws: Racist. Bonds: Rich, Attractive, Job. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Sark Darlington, Male Half-Orc Monk 8
Medium (5'11") Half-Orc, Lawful Good (CR 8)
Armor Class 11
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)7 (-2) 14 (+2)12 (+1)
Skills Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 600 gp. Tiger eye turquoise (16 gp). Black opal (700 gp). 1 Minor magic item.


Social Check DCs


Nicor Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of greataxes on his belt, each one with a amethyst on the hilt. His dark red hair is thinning but still full. His white eyes peer out from beneath his deerstalker grey hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Nicor lived on a farm with his mother, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Family, Criminal record. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Nicor Calm, Male Tiefling Warrior 1
Medium (5'10") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)16 (+3) 8 (-1)18 (+4)
Skills Deception +6, Nature +5
Senses Passive Perception 9
Languages Common, Orc, Giant, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 120 gp. 1 Superior lock.


Social Check DCs

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