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NPC Generator

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Advanced [show]


Charles Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His blue eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot resist a sob story and will often dote over anyone who has one.

History: Charles hails from a village terrorized by dire rats. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Charles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Revenge; and many dire rats want him driven away

Ideals: Athletic, Opinionated, Philantrophist. Bonds: Enemies. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Charles Everleigh, Male Human Warrior 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Gennal Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his hair in dreadlocks. His skin is flawless and his hazel eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Gennal's first love is himself. His second love is also himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast mountains. His father was very strict, and drilled into him lessons on being the perfect gentleman. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Impeccable, Philantrophist. Bonds: Rich, Attractive, Nature. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Gennal Meliamne, Male Elf Warlock 4
Medium (4'11") Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 600 gp. Jet (60 gp). White pearl (60 gp). Sardonyx (30 gp). Bloodstone (30 gp).


Social Check DCs


Raymond Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. His hair is long and red with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of a Bounty Hunter, who enjoyed hunting, Raymond was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Raymond took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He doesn't get along with people that don't share his tastes; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Criminal record, Nature, In love. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Raymond Coleman, Male Half-Elf Warrior 5
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)13 (+1) 12 (+1)18 (+4)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting red shirt and pants. He wears a deerstalker hat to hide his balding. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.

History: He was born to loving parents in a slum to the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Dain Aranore, Male Dwarf Fighter 6
Medium (4'5") Dwarf, Lawful Good (CR 6)
Armor Class 11
Hit Points 67 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)16 (+3) 11 (+0)16 (+3)
Skills Arcana +6, Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Sylvan, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs

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