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NPC Generator

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Advanced [show]


Ernest Brady, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a sai on his belt. He is portly but not overly obese. His red hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a desert tribe. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love; and he wants to get laid

Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Has a crush, Nature. Occupation: Server

Voice: growls and snarls, animalistic

Attributes [hide]

Ernest Brady, Male Human Commoner 11
Medium (5'0") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 79 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)16 (+3) 12 (+1)13 (+1)
Skills Arcana +7, Insight +5
Senses Passive Perception 11
Languages Common, Halfling, Auran, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: Hematite (13 gp).


Social Check DCs


Mûzglob Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. He keeps his auburn hair in a flapper bob. His violet eyes peer out from beneath his wide-brimmed yellow hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born at the edge of vast desert. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Nature, Criminal record. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Mûzglob Brandon, Male Half-Orc Bard 5
Medium (6'9") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)12 (+1) 14 (+2)8 (-1)
Skills Deception +2, Insight +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 40 pp. Deep green spinel (40 gp). Golden yellow topaz (500 gp).


Social Check DCs


Darrak Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man dresses like a well dressed Map Maker does. His clothes are grease stained in places. His black hair is singed and shortened. His eyes are a pleasant gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Map Maker in town.

History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 6 years.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Darrak Deepdelver, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)15 (+2) 17 (+3)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 270 gp.


Social Check DCs


Azaki Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports brown clothing, slightly heavier than average wear. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He exudes charisma. He is a tour de force of persuasion. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Someone believes him a fraud; and revenge

Ideals: Gifted. Bonds: Attractive, Military, Rich, Enemies. Occupation: Cartwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Azaki Ilphelkiir, Male Elf Commoner 12
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 41 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)9 (-1) 17 (+3)14 (+2)
Skills Religion +3, Survival +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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