Sethrekar Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His crest is greying and his face has many wrinkles. His red eyes lackadaisically let the world flow into them.
Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. He struck the Sculptor job and began his own company from there.
Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Slave, Job. Occupation: Sculptor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 63 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 2 |
Possessions: 210 pp.
Qualen Munggen, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is smooth and relatively long. His amber unseeing eyes seem to look past you.
Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Qualen and his spouse have recently divorced.
Motivation: He is a bit of a kleptomaniac; and he is not mentally stable, and does not behave rationally
Ideals: Entrepeneur. Flaws: Disease, Insane, Antagonistic. Bonds: Nature, Criminal record. Occupation: Server
Voice: Spanish accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 19 (+4) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +4
Possessions: 100 gp.
Mehen Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his bow ready. His crest is red, silky, and of moderate length. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: His father raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mehen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mehen. He now spends his time doing works of charity.
Motivation: A rival would like him out of the picture.
Ideals: Fighting, Philantrophist. Bonds: Attractive, Criminal record, Nature. Occupation: Doctor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. Deep green spinel (80 gp). Lapis lazuli (4 gp). Golden pearl (80 gp).
Geoffrey Anderton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a tan vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born on a small isolated farm. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Priest
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
Possessions: 700 sp.
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