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NPC Generator

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Advanced [show]


Vonbin Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has moderate length golden hair. His amber eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He plays an instrument quite well.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Dwarven people; and he is greedy

Ideals: Passionate, Artistic. Flaws: Racist. Bonds: Military, Rich. Occupation: Ruler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Vonbin Ironfist, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3

Possessions: 40 gp.


Social Check DCs


Cockaby Murnig, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears bulky blue painted plate armor, he is not a threatening figure. He wears his blonde hair down. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Cockaby lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Farmer, but he got bored and became a Unemployed. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Sabotage a competitor; and doesn't want to be a unemployed and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Family, Job. Occupation: Unemployed

Voice: Old Prospector

Attributes [hide]

Cockaby Murnig, Male Gnome Druid 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 sp.


Social Check DCs


Tricking Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown fur has been sun bleached extensively. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is obsessed with his god.

History: The child of a Adventurer, who enjoyed hunting, Tricking was taken on many hunting expeditions. His father was a mechanic, and taught him how to fix just about anything. He has never given up on his poetry dream.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic, Persistence. Bonds: Rich, Religious, Nature. Occupation: Stylist

Voice: Uses sign language

Attributes [hide]

Tricking Treat, Male Tabaxi Warlock 12
Medium (6'5") Tabaxi, Chaotic Good (CR 12)
Armor Class 11
Hit Points 61 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 15 (+2)13 (+1)
Skills Medicine +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Druidic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 200 pp. Jeweled gold crown (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold dragon comb with red garnet eye (500 gp). Black velvet mask with numerous citrines (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A miniature golden chest with tiny emeralds lining the top (120 gp).


Social Check DCs


Delebean Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this man wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Delebean lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Shy, Fearful. Bonds: Family, Immigrant, Adventurer. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Delebean Gimlen, Male Gnome Bard 3
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp.


Social Check DCs

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