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NPC Generator

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Advanced [show]


Henry Addington, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He is dressed in a clean tan cloak covering his clean studded leather, and his gloved hand is found clutching a nunchaku. He keeps his white hair in a flapper bob. His face is scarred and worn.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his father was called into army service. A gifted student he started as a Spice Merchant, but he got bored and became a Bather. He then took over the family business and is one of the better Bather for hire.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Military, Job. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Henry Addington, Male Human Wizard 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 12
Languages Common, Aquan, Terran, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 60 pp. 1 Silk rope. 1 Silk rope.


Social Check DCs


Nuraval Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a worn and beaten armor. His hair is brown and very short. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a small toy that he constantly fidgets with.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Religious, Enemies. Occupation: Weaver

Voice: Ums and uhs a lot

Attributes [hide]

Nuraval Glanhig, Male Dwarf Cleric 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)11 (+0) 11 (+0)7 (-2)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp. Chrysoprase (40 gp).


Social Check DCs


Roge Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy red beard and wild red hair. He has brown eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Roge hails from a village terrorized by drow. Like his mother and his sister before him, after school he went straight into learning to become a Bowyer. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is unsatisfied with his job.

Ideals: Justice, Extrovert. Bonds: Rich, Enemies, Job. Occupation: Bowyer

Voice: Shortens vowels

Attributes [hide]

Roge Hilltopple, Male Halfling Bard 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Athletics +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Pandjed Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. His crest is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Religious, Job. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

Pandjed Ebynichtomonis, Male Dragonborn Barbarian 9
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 55 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)17 (+3) 11 (+0)14 (+2)
Skills History +6, Stealth +5
Senses Passive Perception 10
Languages Common, Draconic, Ignan, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 30000 cp. A small bag of saffron. (40 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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