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NPC Generator

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Peren Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, blue cloak. He has styled his golden hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a criminal king-pin and mafia family He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Rich, Criminal record. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Peren Schwartz, Male Half-Elf Sorcerer 3
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)11 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 10000 cp. 1 Everburning torch. 1 Alchemist’s fire.


Social Check DCs


Naeris Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is unkempt and raggedy. He has green eyes and a white hat with a grey feather.

Personality: Naeris wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naeris fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Sailor

Voice: Italian accent

Attributes [hide]

Naeris Iranapha, Male Elf Bard 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)17 (+3) 11 (+0)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Celestial, Giant, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp. Large well-done wool tapestry (100 gp). Carved bone or ivory statuette (100 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp).


Social Check DCs


Gildmak Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. His hair is blonde and very short. His blue eyes lackadaisically let the world flow into them.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a small toy that he constantly fidgets with.

History: His mother raised him in a mountain cabin. Gildmak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Antagonistic, Addict. Bonds: Adventurer, Nature. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Gildmak Warmwater, Male Halfling Rogue 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 50000 cp. 1 Alchemist’s fire. 2 Acid flasks.


Social Check DCs


Akoth Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His chestnut hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Akoth studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted necromantic powers by his dying brother.

Motivation: He is content.

Ideals: Optimist, Gifted. Flaws: Ugly, Mundane. Bonds: Mentor. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Akoth Lindsey, Male Half-Orc Warrior 2
Medium (5'0") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills Religion +2, Stealth +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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