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NPC Generator

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Advanced [show]


Oriax Respect, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'3". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a hammer. His Stetson hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are red.

Personality: Oriax is depressed about a lot of things. He tends to be a nihilist. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the north. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting, Extrovert. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Oriax Respect, Male Tiefling Wizard 3
Medium (6'3") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)15 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Robert Wesley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has a large tan mantle and cape that has been intricately interwoven into his white robe. He wears a Stetson hat to cover his moderate length auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Artistic, Fighting. Bonds: Attractive, Job, Has a crush. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Robert Wesley, Male Human Sorcerer 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 15 (+2)11 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Drogo Marlowe, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his blue robe. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a rose on it. He wears a Stetson hat to cover his moderate length brown hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with his god.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Drogo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Drogo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Artistic. Bonds: Attractive, Religious, Criminal record. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Drogo Marlowe, Male Human Paladin 6
Medium (5'2") Human, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 600 gp.


Social Check DCs


Wymar Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His white hair is lengthy. He wears large thick round spectacles.

Personality: He is mildly Human supremacist, though he does not identify as such. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Wymar was left his mother's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Flaws: Racist, Ugly. Bonds: Military, Adventurer. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Wymar Cholmondeley, Male Human Monk 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)18 (+4) 16 (+3)8 (-1)
Skills Insight +5, Performance +1
Senses Passive Perception 13
Languages Common, Druidic, Infernal, Giant, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs

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