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NPC Generator

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Advanced [show]


Pâsh Redfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a long, black cloak. His chestnut hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. He left for the west, certain he would find work there.

Motivation: He feels that his past leaves him morally obligated to help; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Pâsh Redfield, Male Half-Orc Paladin 7
Medium (6'7") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 66 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 12 (+1)10 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 200 gp.


Social Check DCs


Thorin Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear green clothing when he does not wear armor, and is pretty ugly. His hair is brown and very short. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Glassblower. He is a font of random trivia from the lore and stories he has discovered

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Thorin Rumnaheim, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)8 (-1) 12 (+1)8 (-1)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 300 sp.


Social Check DCs


Flask On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear ponchos typically of a light black in addition to tight pants. His brown fur is thinning but still full. His hazel eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.

History: From birth he was tutored by a cruel and relentless mentor. In his 12th year, his parents were killed by a orcs raid, leaving Flask alone in the world. After a stint in an orphanage, he was adopted. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against orcs.

Ideals: Gifted. Bonds: Nature, Mentor, Enemies. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Flask On the Mountaintop, Male Tabaxi Commoner 6
Medium (6'9") Tabaxi, Neutral Good (CR 6)
Armor Class 14
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)10 (+0) 15 (+2)17 (+3)
Skills Intimidation +6, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silvo Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He carries with him a set of hammers on his belt, each one with a jet on the hilt. He has moderate length silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.

History: He was born on a small isolated farm. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Silvo's homeland. Silvo decided to take the middle way and become a bodyguard. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Immigrant, Family. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Silvo Nimblefingers, Male Halfling Bard 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 10 (+0)15 (+2) 15 (+2)11 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Orc, Druidic
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 2000 sp.


Social Check DCs

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