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NPC Generator

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Advanced [show]


Grisha Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His wide-brimmed hat is riddled with cuts and holes. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. A gifted student he started as a Scribe, but he got bored and became a Bookbinder. After a long history of fighting, Grisha and his spouse have recently divorced.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Bookbinder

Voice: Ums and uhs a lot

Attributes [hide]

Grisha Shelly, Male Half-Orc Paladin 7
Medium (5'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Insight +4, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 2000 sp.


Social Check DCs


Dagger Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. He has styled his black fur well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was raised in a white middle class family as the only child. Dagger was born on a far eastern island where he grew up under the tutelage of his father, an expert Spy. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Ugly, Antagonistic, Racist, Mundane. Bonds: Poor, Immigrant. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Dagger Treat, Male Tabaxi Ranger 5
Medium (5'1") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 16 (+3)16 (+3)
Skills Intimidation +6
Senses Passive Perception 13
Languages Common, Druidic, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cressel Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Bounty Hunter. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair is chestnut and curly. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Cressel is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Cressel grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for him; and wants to raise his children well

Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Family, Adventurer. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Cressel Carrion, Male Tiefling Commoner 1
Medium (6'9") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 16 (+3)18 (+4)
Skills Deception +6, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 sp. Amethyst (40 gp).


Social Check DCs


Rael Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. He wears a colorful flower in his white hair. His eyes are likewise blue.

Personality: He is irascible and easily irritated. He is a very good compulsive liar and kleptomaniac.

History: Born to a pair of adventurers, Rael grew up listening to his mother's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He wants to meet his childhood hero; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Criminal record. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Rael Hildenman, Male Half-Elf Expert 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5

Possessions: 600 gp.


Social Check DCs

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