Uthemar Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His eyes are likewise violet. His teeth are white and perfect.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is a very good compulsive liar and kleptomaniac.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. A freak accident while working with his Farmer mother left him crippled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Disease. Bonds: Attractive, Enemies, Criminal record, Religious. Occupation: Scribe
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 16000 cp.
Dûgz Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a blue armored body suit, with a simple grey line shooting up and back down. His moppish chestnut hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was granted necromantic powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and expand his business
Ideals: Gifted, Logical. Flaws: Insane, Shy. Occupation: Priest
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 8000 sp. Aquamarine (900 gp). Alexandrite (900 gp). Black star sapphire (500 gp). 1 Minor magic item.
Gilthur Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak. He carries with him a set of bows on his belt, each one with a sapphire on the hilt. He sports a long black beard, and similarly colored long hair. His face is scarred and worn.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. The war was a terrible time for him, and Gilthur does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.
Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Ugly, Depressed. Bonds: Military, Mentor. Occupation: Detective
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1 Minor magic item.
Diggory Alston, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His hair is long and silver with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. His eyes are hazel and he is always smoking a pipe.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. As long as the job gets done he does not care how it got done.
History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Human conditions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and to clean up the streets
Ideals: Professionalism. Flaws: Racist. Bonds: Guardian, Poor. Occupation: Mortician
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 25000 sp.
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