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NPC Generator

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Einkil Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. His white hair, when down, is lengthy. His eyes are brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He would rather hide behind his crafts than deal with other people.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant, Family, Nature. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Einkil Orcfoe, Male Dwarf Wizard 9
Medium (4'0") Dwarf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 47 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 13 (+1)8 (-1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30 pp. Star rose quartz (80 gp). Iolite (80 gp). Banded agate (12 gp).


Social Check DCs


Einkil Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'3". He wears a weathered and beat up set of banded mail beneath an oversized yellow coat, and his gloved hand is found clutching a glaive. He has a small bristly mustache and wavy chestnut hair. His face is scarred and worn.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the north. Einkil was born on a far northern forest where he grew up under the tutelage of his father, an expert Body Guard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

Einkil Goldfinder, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 350 gp.


Social Check DCs


Diggory Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses like a well dressed Laborer does. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are brown.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered

History: Born in the south to a Laborer, Diggory learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Diggory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Diggory. Recently the stress of being a Laborer has made it difficult for him to sleep.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Joker, Logical. Flaws: Insomniac. Bonds: Job, Criminal record. Occupation: Laborer

Voice: Loud with bravado

Attributes [hide]

Diggory Anderton, Male Human Cleric 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trey Reid, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tan trousers with green and grey striped suspenders. He wears various colorful collared shirts. He keeps his silver hair in a pixie cut. His eyes are gray and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy and tries to find solutions quickly.

History: He got into the Healer business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Healer.

Motivation: To be a Sellsword again; and a strong sense of loyalty to human people

Flaws: Lazy, Racist. Bonds: Job, Nature. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Trey Reid, Male Human Cleric 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp. Pink pearl (160 gp).


Social Check DCs

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