Korfel Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries flails. His feathered hat is riddled with cuts and holes. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Bookbinder for the past few years.
Motivation: Money/treasure; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Rich, Job, Immigrant. Occupation: Bookbinder
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 4000 cp.
Eberdeb Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is renowned for his bright green suits and hats. His black hair is smooth and relatively long. His fierce violet eyes like to dwell on things.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is frequently practicing swordplay.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has worked as a Roofer like his father before him.
Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and he uses money and sex appeal to get what he needs
Flaws: Mundane. Bonds: Military, Rich, Job, Attractive. Occupation: Roofer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 73 (14d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 17 (+3) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Halfling, Celestial, Terran
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
Possessions: 500 pp. Chrysoberyl (60 gp). Obsidian (16 gp). Black pearl (1000 gp). White opal (1400 gp). Blue quartz (16 gp). 1 Minor magic item.
Clerebold Snape, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Spice Merchant uniform. His black hair is knotted and matted. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in a small village he learned the ways of the warrior from his mother. In his 10th year, his parents were killed by a dire rats raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Spice Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 700 sp. Coral (120 gp).
Uraim Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His head has been shaved. His ears are large.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy and tries to find solutions quickly.
History: He got into the Merchant business at a young age. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 7 years.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Shy, Lazy. Bonds: Poor, Job. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 600 sp.
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