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NPC Generator

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Advanced [show]


Wiggens Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with blue pants. His hair is brown, silky, and of moderate length. He has blue eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Gifted, Philantrophist. Bonds: Attractive, Rich. Occupation: Masseuse

Voice: Aggressive tone

Attributes [hide]

Wiggens Nackle, Male Gnome Ranger 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 16 (+3)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 360 gp.


Social Check DCs


Simon Bradley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long white hair is drawn into a two foot long braid. His eyes are violet and beady.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also is a firm believer in the manly ideal.

History: Sold as a small child to a brothel owner, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins

Ideals: Fighting, Athletic. Flaws: Ugly, Impulsive. Bonds: Mentor, Enemies. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Simon Bradley, Male Human Druid 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 800 sp.


Social Check DCs


Lewis Ramsay, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a long, green, dusty cloak, he is not a threatening figure. His hair is cut close to his head. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. Around other people he will do his best to conceal his emotions and appear jolly.

History: He served in the navy to pay for his family's outstanding loans. When Lewis reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Knight.

Motivation: Wants to open a new tavern; and human compassion

Flaws: Disease, Shy, Racist. Bonds: Military, Job. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Lewis Ramsay, Male Human Monk 11
Medium (5'4") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)17 (+3) 15 (+2)13 (+1)
Skills Insight +6, Religion +7
Senses Passive Perception 12
Languages Common, Infernal, Undercommon, Goblin
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 19000 sp. Violet garnet (700 gp). Blue quartz (8 gp). Rich purple corundum (1300 gp). Red-brown spinel (70 gp). Moonstone (30 gp). Malachite (8 gp). Golden yellow topaz (700 gp). Jet (70 gp). Banded agate (8 gp).


Social Check DCs


Ivellios Berevan, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He is a bit of a xeno-phobe, disliking non-Elves.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Ivellios and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Elven people.

Flaws: Antagonistic, Racist, Disease, Insomniac. Bonds: Poor. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Ivellios Berevan, Male Elf Warlock 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Athletics +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp. An abacus with copper, silver and gold markers (120 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs

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