Dustin Enfield, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Carter uniform. He is physically well-built. His hair is black, silky, and of moderate length. His amber eyes peer out from beneath his deerstalker violet hat.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born into a rich family. After coming to the age of reason, Dustin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Banker, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and money/treasure
Ideals: Gifted. Flaws: Fearful. Bonds: Job, Attractive, Rich. Occupation: Carter
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp. Obsidian (4 gp).
Lance Hastings, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he typically wears a sleeveless long coat of deep pastel leather and dull tan iron scale mail. His hair is greying and his face has many wrinkles. He wears an eyepatch.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.
History: He comes from a rich northern family. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Someone believes him a fraud; and he wants revenge against giants
Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Engraver
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 62 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 400 pp. Freshwater pearl (10 gp). Freshwater pearl (10 gp). Black pearl (700 gp). Alexandrite (700 gp). Azurite (10 gp). Sard (70 gp). Moonstone (70 gp). Obsidian (10 gp). Golden yellow topaz (700 gp). Freshwater pearl (10 gp). 1 Minor magic item. 1 Minor magic item.
Lone Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop fur cut. This copper eyed easterner is not easily forgotten.
Personality: Lone is depressed about a lot of things. He tends to be a nihilist. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: His religion dominates his actions; and he loathes his own lifestyle
Flaws: Depressed. Bonds: Has a crush, Rich, Adventurer, Religious. Occupation: Laborer
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 8 (-1) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 130 gp. Peridot (30 gp).
Mozikth Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. His crest is short and green. He is very pretty but has cold, dead eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.
History: Mozikth was born with his mother's beautiful face. Mozikth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mozikth decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Insomniac, Hedonist, Secretive. Bonds: Attractive, Criminal record, Job. Occupation: Mason
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 270 gp.
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