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NPC Generator

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Advanced [show]


Amnon Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and sports blue clothing, slightly heavier than average wear. His hair is short and red. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Amnon Tranquil, Male Tiefling Expert 4
Medium (5'2") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 17 (+3)16 (+3)
Skills Arcana +4
Senses Passive Perception 13
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Mhurren Paxton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is kept up in a ponytail inside a top hat. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north. His necromantic abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Mhurren Paxton, Male Half-Orc Druid 6
Medium (5'9") Half-Orc, Neutral Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills History +3, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 400 gp. 1 Spyglass. 1 Disguise kit. 1 Climber’s kit.


Social Check DCs


Dondon Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, white cloak. He wears a colorful flower in his white hair. His gray eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined, Fighting. Bonds: Attractive, Rich, Adventurer. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Dondon Sunmeadow, Male Halfling Ranger 16
Small (3'2") Halfling, True Neutral (CR 16)
Armor Class 13
Hit Points 76 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)12 (+1) 16 (+3)16 (+3)
Skills Medicine +8, Stealth +7
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602211

Possessions: 5000 gp. Sardonyx (20 gp). Iolite (20 gp). Black opal (1200 gp). Jade (60 gp). Red spinel (60 gp). Moss agate (7 gp). Aquamarine (500 gp). Black opal (1200 gp). Emerald (1200 gp). Jet (60 gp).


Social Check DCs


Fargas Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a green costume with the symbols of the sun god on his torso and is in decent physical shape. He has a small bristly mustache and wavy black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Fargas took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting. Flaws: Forgetful. Bonds: Nature, Adventurer, Job. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Fargas Tealeaf, Male Halfling Barbarian 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 58 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)11 (+0) 13 (+1)16 (+3)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 100 gp.


Social Check DCs

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