Curran Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. He has a very tight haircut. His blue eyes dart from person to person to random spaces in the air.
Personality: He likes to make people angry or surprised. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Curran was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Antagonistic. Bonds: Military, Immigrant, Religious. Occupation: Locksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 17000 cp.
Khrosh Cotton, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a white suit. With a patchy white beard and wild white hair. His half smiles and green eyes are beguiling and draw you in.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his father. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Ideals: Passionate, Fighting. Bonds: Immigrant, Attractive, Adventurer. Occupation: Spy
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 30 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 9 (-1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +5 / 4d6+0, Grapple +9
Possessions: 1000 gp. A pair of silk slippers encrusted with tiny pearls. (70 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). A delicate brass dragon egg (10 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Solid gold idol (1000 gp). A delicate silver chain set with a tourmaline (10 gp). A necklace of small pink pearls (5000 gp).
Wobbles Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and dresses like a well dressed Mason does. His skin is also unnaturally pale. His golden hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Confrontational and typically high on some drug or another. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in the south his family was never financially stable. He worked as a nervous Mason and found it very stressful. He got away from his former life and has fallen to alcoholism.
Motivation: Sabotage a competitor.
Flaws: Ugly, Addict. Bonds: Job, Has a crush, Poor. Occupation: Mason
Voice: American accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. 1 Masterwork manacles.
Igden Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He wears a white vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. He wears a mask on his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He would rather hide behind his crafts than deal with other people.
History: Igden was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has worked as a Server like his father before him.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Server
Voice: Excited and jittery
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. Jet (40 gp). Chalcedony (70 gp). White opal (400 gp). Jet (40 gp). 1 Minor magic item.
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