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NPC Generator

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Advanced [show]


Pirithin Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a long chestnut beard, and similarly colored long hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it.

Ideals: Joker, Philantrophist. Flaws: Addict, PTSD. Bonds: Rich. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Pirithin Elderberry, Male Halfling Monk 12
Small (3'3") Halfling, Neutral Good (CR 12)
Armor Class 11
Hit Points 92 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)8 (-1) 17 (+3)16 (+3)
Skills Animal Handling +7, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 100 pp. Aquamarine (1400 gp). Moss agate (5 gp). Banded agate (5 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Dustin Richie, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a violet feathered hat and violet clothes. His chestnut hair is cut short. His amber eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.

Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Slave, Rich, Job. Occupation: Miner

Voice: Speaks in third person

Attributes [hide]

Dustin Richie, Male Human Sorcerer 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp.


Social Check DCs


Astar Respect, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy dark red stubble. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft white waves gently in the breeze. He has a hunchback. His dark red hair is knotted and matted. His gold eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the west. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Disease, Antagonistic. Bonds: Rich, Immigrant. Occupation: Blacksmith

Voice: Strong lisp

Attributes [hide]

Astar Respect, Male Tiefling Aristocrat 8
Medium (6'0") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 24 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)16 (+3) 10 (+0)11 (+0)
Skills Intimidation +3, Religion +6
Senses Passive Perception 10
Languages Common, Auran, Goblin, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 180 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Jeweled anklet (2000 gp).


Social Check DCs


Bertram Gresham, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. His moppish auburn hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Bertram studied abroad. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic, Secretive, Insane. Bonds: Attractive, Adventurer. Occupation: Stableman

Voice: Cold and demanding tone

Attributes [hide]

Bertram Gresham, Male Human Wizard 2
Medium (5'9") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 16 (+3)13 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp. 1 Masterwork Common Melee.


Social Check DCs

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