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NPC Generator

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Advanced [show]


Thamior Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 15th year, his parents were killed by a orcs raid, leaving Thamior alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Thamior was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He is greedy.

Ideals: Athletic, Gifted. Bonds: Attractive, Rich, Enemies. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Thamior Meliamne, Male Elf Commoner 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ombul Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a violet vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is heavily combed to the left. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ombul is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic, Disease. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Ombul Goldfound, Male Halfling Expert 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)15 (+2) 16 (+3)11 (+0)
Skills Athletics +2, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Orc, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1400 sp. 1 Tanglefoot bags.


Social Check DCs


Hupe Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a white collared shirt and pastel pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair is long and blonde with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. He has a dull look in his violet eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was raised in a plains tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Mason; and he's attracted to the pc

Ideals: Disciplined, Artistic. Bonds: Nature, Rich, Has a crush. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Hupe Jamjar, Male Halfling Expert 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Sindri Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. He has a small bristly mustache and wavy silver hair. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His job bores him to no end. He has decided to make it more interesting.

History: He was born in a small desert village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Nature, Rich. Occupation: Miller

Voice: Relaxed voice

Attributes [hide]

Sindri Horcusporcus, Male Gnome Rogue 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)17 (+3) 12 (+1)17 (+3)
Skills Athletics +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Halfling, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Amethyst (150 gp). Tourmaline (150 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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