Kildrak Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a simple pastel robe with white stripes complete with hood. He has no hair. He wears crescent spectacles with a black brim.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gifted from a young age, Kildrak studied abroad. His arcane abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He is a bit of a kleptomaniac.
Ideals: Passionate, Gifted. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 80 gp. 1 Half-Plate.
Zook Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a yellow and white handkerchief worn on his right side. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are amber.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in a small forest village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Nature. Occupation: Architect
Voice: Irish accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Half-Plate.
Raymond Byron, Male Human [Permalink]
Personal [hide]
Description: He wears a green shirt with thin pastel vertical stripes and brown pants. His auburn hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Raymond took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and human compassion
Ideals: Gifted. Flaws: Antagonistic, Impulsive, Racist. Bonds: Criminal record. Occupation: Mortician
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp.
Ulfgar Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large red mantle and cape that has been intricately interwoven into his grey robe. His hair is blonde and curly. His thin eyebrows rest above his beady hazel eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to fit into much smaller and tighter spaces than normal.
History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.
Motivation: He uses money and sex appeal to get what he needs; and he doesn't get along with people that don't share his tastes
Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Fortune-teller
Voice: Australian accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: A roughly beaten golden orb (130 gp).
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