Geoffrey Stanford, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears a tan tunic with brown highlights, and long grey pants that bunch up around his shoes. He has a hunchback. His chestnut hair is singed and shortened. His eyes are amber.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He tends to his Knight job now, and dutifully fulfills any obligations he has.
Motivation: A need for knowledge about a nearby landmark; and to be a ruler again
Ideals: Joker, Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Guy Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he has money and likes to spend it
Flaws: Antagonistic, Impulsive. Bonds: Rich, Adventurer, Religious. Occupation: Engraver
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 14)
Armor Class 11
Hit Points 80 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Draconic, Abyssal, Halfling
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
Possessions: 1200 pp. Aquamarine (1200 gp). Alexandrite (1200 gp). Chrysoprase (20 gp). Alexandrite (1200 gp). Blue quartz (5 gp). Hematite (5 gp). Carnelian (20 gp). Smoky quartz (20 gp). Emerald (400 gp). Amber (140 gp). Coral (140 gp).
Kellen Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes peer out from beneath his broad blue hat.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot resist a sob story and will often dote over anyone who has one.
History: Sold as a small child to a slaver, Kellen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To prove his worth to the world; and he's looking for his big break
Ideals: Philantrophist. Flaws: Secretive, Impulsive. Bonds: Adventurer, Mentor, Job. Occupation: Server
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 135 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 1000 gp. Chrysoberyl (80 gp). Blue quartz (13 gp). Jet (80 gp). Bloodstone (60 gp). Blue quartz (13 gp). Fiery yellow corundum (1600 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baern Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in white turtlenecks beneath a brown coat with tan slacks. His silver hair has been sun bleached extensively. He wears an eyepatch.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gifted from a young age, Baern studied abroad. After coming to the age of reason, Baern took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.
Motivation: He is wracked by social anxiety; and to clean up the streets
Ideals: Persistence, Gifted. Flaws: Ugly, Fearful. Occupation: Shoemaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Gnoll, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!