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Alvyn Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. He has wavy golden hair. His brown eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Alvyn was born in the east. At a young age he loved to build and create. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Persistence. Flaws: Insane. Bonds: Poor, Criminal record. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Alvyn Ningel, Male Gnome Cleric 14
Small (3'2") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 106 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)14 (+2) 10 (+0)19 (+4)
Skills Acrobatics +6, Nature +7
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Draconic
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1200 pp. Carved bone or ivory statuette (70 gp). Gold and topaz bottle stopper cork (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). 1 Minor magic item.


Social Check DCs


Rolf Abram, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is long and red with streaks of brown, and is pulled back with small violet clips. His beard is brown, braided, and well cared for. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.

History: Rolf hails from a village terrorized by illithids. His druidic abilities were realized during a raid on his village. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: He loathes his own lifestyle; and revenge

Ideals: Gifted. Flaws: Racist, Depressed. Bonds: Enemies, Job. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rolf Abram, Male Human Rogue 11
Medium (6'1") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 59 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1900 gp. Old masterpiece painting (2000 gp). Sapphire pendant on gold chain (1600 gp). Fire opal pendant on a fine gold chain (2000 gp). 1 Minor magic item.


Social Check DCs


Uraim Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His tied-back hair is black. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Further he is a bit of a stoner and is frequently out of it.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Insane, Shy, Addict. Bonds: Religious, Mentor. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Uraim Trueanvil, Male Dwarf Commoner 6
Medium (4'4") Dwarf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 32 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Druidic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 60000 cp. Jade (60 gp). Jasper (80 gp). 1 Masterwork Heavy wooden shield. 1 Masterwork Light steel shield. 1 Full Plate.


Social Check DCs


Mindartis Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears just a tan suit, and sports empty pouches on his belt. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Mindartis was raised in a hard working conservative environment. Mindartis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. In the meantime he has taken over work as a Herbalist and occasionally as a mercenary.

Motivation: To be a Laborer again; and sabotage a competitor

Bonds: Nature, Rich, Job, Adventurer. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Mindartis Wallace, Male Half-Elf Bard 4
Medium (4'10") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 13 (+1)17 (+3)
Skills Persuasion +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Ignan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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