Theobald Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'1" and is wearing the road beaten gear of a warrior. His right leg appears badly burned and disfigured. He has done his best to style his black hair to look like a famous performer. He wears a mask on his face.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his mother.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He left for the south, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism, Entrepeneur. Bonds: Slave, Immigrant. Occupation: Ruler
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 210 gp.
Pirithin Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light green in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. He wears a colorful flower in his white hair. His green eyes are passionate and lively.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Pirithin was born with his mother's beautiful face. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Someone believes him a fraud; and sabotage a competitor
Ideals: Persistence, Philantrophist. Bonds: Attractive, Nature, Job, Enemies. Occupation: Healer
Voice: Smooth and feminine
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 130 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 18 (+4) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
Possessions: 10000 gp. Fiery yellow corundum (1500 gp). Jasper (60 gp). Chalcedony (60 gp). Red garnet (50 gp). Lapis lazuli (7 gp). Amber (50 gp). Lapis lazuli (7 gp). Pink diamond (2000 gp). Amber (50 gp). Tiger eye turquoise (7 gp). 1 Medium magic item. 1 Medium magic item.
Morgran Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His blonde hair is knotted and matted. His green eyes are passionate and lively.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He believes the world needs to unite to get rid of goblins once and for all.
History: He got into the Herbalist business at a young age. He was an apprentice working in his father's forge. Days after completing his studies, news broke out that his hometown was attacked by goblins. Morgran was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He wants revenge against goblins.
Flaws: Terse. Bonds: Attractive, Poor, Immigrant, Enemies, Job. Occupation: Herbalist
Voice: High pitched and raspy
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 93 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 1000 gp. Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Broce Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. He has done his best to style his brown hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He plays an instrument quite well.
History: He got into the Tailor business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He struck the Tailor job and began his own company from there.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Opinionated, Artistic. Flaws: Insane. Bonds: Attractive, Job. Occupation: Tailor
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Aquamarine (1000 gp). 1 Minor magic item.
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