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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Robert Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a moderate pudge and is not very fit. His silver hair is knotted and matted. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. Robert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a mountains tribe. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Flaws: Ugly, Insane. Bonds: Family, Nature, In love. Occupation: Spy

Voice: Whispers

Attributes [hide]

Robert Marley, Male Human Expert 2
Medium (5'6") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Undercommon, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Valafar Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of crossbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is blue and curly. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Fighting, Artistic. Flaws: Addict, Insane. Bonds: Poor. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Valafar Creed, Male Tiefling Fighter 1
Medium (6'3") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 400 sp. Violet garnet (200 gp).


Social Check DCs


Harbek Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. He has styled his black hair well, parting it to the right. His green eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Flaws: Addict, Antagonistic, PTSD. Bonds: Rich, Adventurer. Occupation: Brewer

Voice: Switch between two voices

Attributes [hide]

Harbek Torevir, Male Dwarf Adept 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)15 (+2) 15 (+2)9 (-1)
Skills Athletics +5, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 7000 cp. 1 Half-Plate.


Social Check DCs


Harbek Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. He sports a long red beard, and similarly colored long hair. His hazel eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To reunite with his old friends; and obtaining odd cultural dwarven artifacts is his passion

Flaws: Antagonistic. Bonds: Poor, Immigrant, Has a crush, Adventurer, Nature. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Harbek Eversharp, Male Dwarf Fighter 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 190 gp.


Social Check DCs

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