Fulbar Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is an amazing painter.
History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted psionic powers by his dying sister.
Motivation: Wants to work out more often.
Ideals: Athletic, Passionate, Gifted. Bonds: Poor, Attractive. Occupation: Layabout
Voice: Gruff and masculine
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 14)
Armor Class 14
Hit Points 102 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3
Possessions: 3000 gp. Onyx (40 gp). Banded agate (4 gp). Tourmaline (50 gp). Pink pearl (50 gp). Jasper (40 gp). Aquamarine (1400 gp). Amethyst (50 gp). Black star sapphire (800 gp). Deep blue spinel (1400 gp). Brown diamond (3000 gp). Pink pearl (50 gp). Rock crystal (40 gp). Sardonyx (40 gp). 1 Medium magic item.
Xappan Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. He has dyed his greying black hair a little too much giving a sharp black color. His face is covered beneath a completely black helmet.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Xappan lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He ran away from his former home and has been making his living as a Masseuse for the past few years.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Athletic, Philantrophist. Bonds: Rich, Family, Job. Occupation: Masseuse
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Giant, Elven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 400 sp.
Flame Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His fur is cut close to his head. This yellow eyed northerner is not easily forgotten.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk
Ideals: Justice. Bonds: Rich, Mentor, Adventurer, In love. Occupation: Locksmith
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 48 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 20000 sp. A miniature golden chest with tiny emeralds lining the top (40 gp). A small bag of saffron. (80 gp). 1 Minor magic item. 1 Minor magic item.
Mormo Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he is renowned for his bright tan suits and hats. His hair is blue and very short. His eyes are likewise white. His teeth are white and perfect.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born to a Healer, his father struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Tiefling conditions. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Artistic. Flaws: Insane, Racist. Bonds: Attractive, Criminal record, Poor. Occupation: Mortician
Voice: Italian accent
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 2)
Armor Class 14
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 500 sp.
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