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NPC Generator

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Advanced [show]


Spring Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His red fur is long and unkept. His fierce blue eyes like to dwell on things.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Persistence, Gifted. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Spring Shore, Male Tabaxi Wizard 5
Medium (5'6") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 40000 cp.


Social Check DCs


Nuraval Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears violet trousers with blue and black striped suspenders. He wears various colorful collared shirts. His tied-back hair is black. This brown eyed northerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Spy again; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Nuraval Holderhek, Male Dwarf Sorcerer 3
Medium (4'2") Dwarf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)13 (+1) 16 (+3)12 (+1)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Norkruuth Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man sports tan clothing, slightly heavier than average wear, and a wedding ring on his right hand. His green crest is lengthy and is close to two feet long. His half smiles and red eyes are beguiling and draw you in.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wishes to resurrect an old love

Flaws: Greedy, Forgetful. Bonds: In love, Attractive, Immigrant. Occupation: Scribe

Voice: growls and snarls, animalistic

Attributes [hide]

Norkruuth Fharngnarthnost, Male Dragonborn Warlock 4
Medium (6'2") Dragonborn, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)13 (+1) 15 (+2)17 (+3)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 80 pp.


Social Check DCs


Spring In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His beige fur is lengthy and is close to two feet long. His eyes are green and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Spring took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Secretive. Bonds: Criminal record, Poor. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Spring In Shadow, Male Tabaxi Ranger 10
Medium (6'8") Tabaxi, True Neutral (CR 10)
Armor Class 15
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)21 (+5) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Insight +6, Sleight of Hand +9
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +8 / 3d6+4, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 120 pp. Azurite (15 gp). Azurite (15 gp). Violet garnet (1400 gp).


Social Check DCs

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