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NPC Generator

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Advanced [show]


Dalgal Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a black deerstalker hat and black clothes. He carries with him a set of halberds on his belt, each one with a ruby on the hilt. His black hair is cut jaggedly and amateurishly. His eyes are gray and he is always smoking a pipe.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Doctor business at a young age. A gifted student he started as a Courier, but he got bored and became a Doctor. In the meantime he has taken over work as a Doctor and occasionally as a mercenary.

Motivation: His religion dominates his actions; and wants to open a new tavern

Ideals: Fighting. Bonds: Attractive, Has a crush, Job, Adventurer, Religious. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Dalgal Goblinbane, Male Dwarf Adept 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Heward Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is golden and curly. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the south. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted divine powers by his dying sister.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Pacifist, Gifted. Flaws: Ugly, Hedonist. Bonds: Religious. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Heward Pinkerton, Male Human Fighter 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Tanglefoot bags.


Social Check DCs


Bagga Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'4" northern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is heavily combed to the left. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to make almost anything out of random pieces of junk.

History: Bagga hails from a village terrorized by giants. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by giants. Bagga was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He wants revenge against giants.

Ideals: Gifted. Flaws: Cynical. Bonds: Rich, Enemies, Attractive. Occupation: Stableman

Voice: Switch between two voices

Attributes [hide]

Bagga Branson, Male Half-Orc Warrior 7
Medium (5'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Athletics +7, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Veit Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many tan ritualistic tattoos. He wears a tight fitting yellow shirt and pants. His auburn hair is drawn into a tight pony tail with a card scrunchie. His gray eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is afraid of women and trembles around them

History: Veit was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up work as a Butcher and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Persistence. Flaws: Shy, PTSD. Bonds: Job, Has a crush. Occupation: Butcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Veit Eversharp, Male Dwarf Bard 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 230 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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