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NPC Generator

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Advanced [show]


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. His fur is short and gray. He has yellow eyes.

Personality: He loves telling others what to do and how they should feel about things. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Opinionated, Logical. Bonds: Family, Military. Occupation: Apothecary

Voice: Speaks through clenched teeth

Attributes [hide]

Art In the Wind, Male Tabaxi Warlock 6
Medium (5'9") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)13 (+1) 8 (-1)19 (+4)
Skills Deception +7, Stealth +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 30 pp.


Social Check DCs


Andram Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His clothes are grease stained in places. He has moderate length white hair. His white eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Andram grew up listening to his father's many stories. Andram was born on a far northern desert where he grew up under the tutelage of his father, an expert Roofer. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Ugly, Terse. Bonds: Poor, Immigrant, Adventurer. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Andram Clandestine, Male Tiefling Warlock 2
Medium (6'1") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)15 (+2) 14 (+2)18 (+4)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Melech Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tan painted combat armor at almost all times. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He feeds upon the attention of others.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Shipwright, but he was a colossal failure. He now owns his own business.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Knight

Voice: Relaxed voice

Attributes [hide]

Melech Sanity, Male Tiefling Warlock 3
Medium (5'3") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)13 (+1) 9 (-1)12 (+1)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 9000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adran Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. He wears his blonde hair up in a very large beehive style do. He has violet eyes and a white hat with a black feather.

Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born several months after his father was called into army service. His family was turned out during the war. He and his family wandered south to less war torn lands. He has since lost track of the people in his past.

Motivation: To reunite with his absent father.

Flaws: Shy, PTSD. Bonds: Family, Military. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Adran Coleman, Male Half-Elf Monk 5
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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