Modean Carrion, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear flannel. He has styled his purple hair well, parting it to the left. His eyes are red and beady.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gifted from a young age, Modean studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted arcane powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often
Ideals: Athletic, Justice, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Fisher
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 14 (+2) | 18 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal, Aquan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +5
Possessions: 8000 cp.
Aura In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a top hat to cover his moderate length gray fur. His hazel eyes lackadaisically let the world flow into them.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has dedicated himself to building a better kind of golem.
Motivation: Nothing but the best is good enough for him; and he has decided he is irredeemable
Ideals: Gifted, Impeccable. Bonds: Nature, Adventurer, Criminal record. Occupation: Engraver
Voice: Squeaky
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 400 gp.
Modean Righteous, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears blue trousers with brown and black striped suspenders. He wears various colorful collared shirts. His red hair is drawn into a tight pony tail with a butterfly scrunchie. He wears an eyepatch.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in a small plains village. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Sellsword
Voice: Old Prospector
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
Possessions: 300 gp. Deep green spinel (140 gp). Carnelian (50 gp). Moonstone (50 gp). 1 Minor magic item.
Taklinn Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He usually wears his pastel robe and has his quarterstaff always slung over his shoulder. He carries with him a set of quarterstaffs on his belt, each one with a ruby on the hilt. His long golden hair is drawn into a two foot long braid. His blue eyes have a joyful gleam in them most of the time.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to loving parents in a slum to the north. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He has since lost track of the people in his past.
Motivation: To unite with his sister; and wants to raise his children well
Ideals: Fighting, Philantrophist. Bonds: Family, Poor, Immigrant. Occupation: Sellsword
Voice: Dark and ominous
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Goblin, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
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