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NPC Generator

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Advanced [show]


Caeldrim Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His hair, while still mostly chestnut, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the north. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Pacifist, Logical. Bonds: Attractive, Military. Occupation: Brewer

Voice: Indian accent

Attributes [hide]

Caeldrim Ilphelkiir, Male Elf Cleric 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)17 (+3) 11 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs


Qualen Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His whole body is exceptionally muscular. His deerstalker hat is riddled with cuts and holes. His eyes are violet and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with a lost civilization.

History: A powerful wizard made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer, Mentor. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Qualen Shadowcloak, Male Gnome Barbarian 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)16 (+3) 9 (-1)9 (-1)
Skills Intimidation +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Auran, Aquan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Shifting Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'9" northern man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His black fur has been sun bleached extensively. His yellow eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: To unite with his sister; and he is unsatisfied with his job

Flaws: Fearful. Bonds: Religious, Job, Military, Family. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Shifting Plume, Male Tabaxi Ranger 10
Medium (5'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 10 (+0)16 (+3) 11 (+0)18 (+4)
Skills Stealth +9, Survival +4
Senses Passive Perception 10
Languages Common, Infernal, Abyssal, Ignan
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: Citrine (20 gp). Hematite (11 gp). Freshwater pearl (11 gp). Jasper (20 gp). Freshwater pearl (11 gp). Deep green spinel (140 gp).


Social Check DCs


Gimûb Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a pickaxe on his belt, and carries pickaxes. He has dyed his greying black hair a little too much giving a sharp black color. His gray eyes peer out from beneath his broad tan hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Fighting, Logical. Flaws: Cynical, Disease. Bonds: Criminal record. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gimûb Bentley, Male Half-Orc Expert 4
Medium (6'10") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 19 (+4)10 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 14
Languages Common, Orc, Dwarven, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs

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