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Advanced [show]


Smoking Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries with him a set of halberds, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He keeps his brown fur in a pixie cut. This yellow eyed southerner is not easily forgotten.

Personality: He acts crazy and hedonistic. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Fighting. Flaws: Hedonist, Impulsive. Bonds: Military, Rich. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Smoking Thundercloud, Male Tabaxi Cleric 11
Medium (6'8") Tabaxi, Lawful Evil (CR 11)
Armor Class 13
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)18 (+4) 9 (-1)16 (+3)
Skills Acrobatics +7, Intimidation +7
Senses Passive Perception 9
Languages Common, Elven, Ignan, Celestial, Goblin
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 900 gp. Golden yellow topaz (1600 gp). Citrine (70 gp). Golden yellow topaz (1600 gp). Chalcedony (70 gp). Citrine (70 gp). Golden pearl (120 gp).


Social Check DCs


River Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black fur is braided into rings. His eyes are blue and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after River was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. River's father didn't care for him much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Religious. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

River Candle, Male Tabaxi Monk 3
Medium (6'3") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Stealth +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp.


Social Check DCs


Zepar Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: 5'7" and muscular, this western man dresses in tan turtlenecks beneath a grey coat with white slacks. His white hair, when down, is lengthy. His ears are large.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the west, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Zepar never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: In love, Immigrant. Occupation: Hunter

Voice: Draws out vowels

Attributes [hide]

Zepar Obscure, Male Tiefling Expert 1
Medium (5'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Odorr Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears suspenders and violet workpants. His shirt is grey, and he wears a heavy violet leather apron most of the time. He wears his black hair up in a very large beehive style do. His skin is flawless and his amber eyes scan people very quickly.

Personality: Odorr speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Fortune-teller, who enjoyed hunting, Odorr was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Bonds: Attractive, Religious, Nature, Adventurer. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Odorr Wesley, Male Half-Orc Commoner 8
Medium (5'10") Half-Orc, True Neutral (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +8 / 2d10+5, Ranged +4 / 2d10+1, Grapple +5

Possessions: 1100 gp. Smoky quartz (70 gp). Red spinel (110 gp). Smoky quartz (70 gp). Moss agate (6 gp).


Social Check DCs

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