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NPC Generator

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Advanced [show]


Barendd Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin black vertical stripes and white pants. He is portly but not overly obese. His golden hair is lengthy. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is an amazing painter.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Barendd Brawnanvil, Male Dwarf Druid 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)9 (-1) 18 (+4)13 (+1)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 1900 sp.


Social Check DCs


Moon Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a sickle on his belt. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a butterfly on it. His fur, while still mostly black, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Moon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in sickle use. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Moon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and revenge

Ideals: Fighting, Professionalism. Flaws: Insane. Bonds: Enemies, Poor. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Moon Mirror, Male Tabaxi Warrior 1
Medium (6'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 18 (+4)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Zunn Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears tattered old clothes. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and to find somewhere to settle down

Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Zunn Spalding, Male Half-Orc Sorcerer 4
Medium (5'6") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)7 (-2) 12 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 pp. 1 Darkwood Buckler. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Gerard Gresham, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is well dressed, but even with his fine clothing he looks run-down. His skin is also unnaturally pale. His silver hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He moved out north to avoid the crime he committed. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels that his past leaves him morally obligated to help; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Ugly. Bonds: Guardian, Criminal record, Religious, Enemies. Occupation: Bricklayer

Voice: Slurs words

Attributes [hide]

Gerard Gresham, Male Human Commoner 6
Medium (6'3") Human, True Neutral (CR 6)
Armor Class 11
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 17 (+3)12 (+1)
Skills Arcana +4, Insight +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 500 gp. Blue sapphire (1500 gp). Bloodstone (20 gp).


Social Check DCs

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